{"data":{"slug":"ivanmurzak-unity-mcp","name":"Unity-MCP","tagline":"AI Skills, MCP Tools, and CLI for Unity Engine","github_url":"https://github.com/IvanMurzak/Unity-MCP","owner":"IvanMurzak","repo":"Unity-MCP","owner_avatar_url":"https://avatars.githubusercontent.com/u/9135028?v=4","primary_language":"C#","stars":3985,"forks":362,"topics":["ai","ai-integration","anthropic","claude","claude-code","claude-desktop","cli","copilot","cursor","game-development","gamedev","gemini","llm","mcp","mcp-server","model-context-protocol","openai","unity","windsurf"],"archived":false,"github_pushed_at":"2026-08-24T23:55:08+00:00","maintenance_label":"Very active","stars_delta_30d":311,"url":"https://www.graphcanon.com/tools/ivanmurzak-unity-mcp","markdown_url":"https://www.graphcanon.com/tools/ivanmurzak-unity-mcp.md","api_url":"https://www.graphcanon.com/api/graphcanon/tools/ivanmurzak-unity-mcp","graph_url":"https://www.graphcanon.com/api/graphcanon/graph?tool=ivanmurzak-unity-mcp","description":"AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.","homepage_url":"https://ai-game.dev","license":"Apache-2.0","open_issues":48,"watchers":30,"ai_summary":"A repository providing tools and commands to integrate AI functionalities into the Unity game engine using C#. Supports multiple LLMs like Claude Code, Gemini, Copilot.","readme_excerpt":"# 1. Install unity-mcp-cli\nnpm install -g unity-mcp-cli\n\n---\n\n# 2. Install \"AI Game Developer\" in Unity project\nunity-mcp-cli install-plugin ./MyUnityProject\n\n---\n\n# Quick Start\n\nGet up and running in three steps:\n\n1. **[Install plugin](#step-1-install-unity-mcp-plugin)** — download the `.unitypackage` installer or run `openupm add com.ivanmurzak.unity.mcp`\n   > **Alternative:** `npx unity-mcp-cli install-plugin ./MyUnityProject` — see [CLI documentation](https://github.com/IvanMurzak/Unity-MCP/blob/main/cli/README.md)\n2. **[Pick an AI agent](#step-2-install-ai-agent)** — Claude Code, Claude Desktop, GitHub Copilot, Cursor, or any other\n3. **[Setup AI agent](#step-3-configure-ai-agent)** — open `Window/AI Game Developer` in Unity and click **Auto-generate skills** (recommended) or **Configure MCP**\n  \n   > **Alternative:** `npx unity-mcp-cli setup-skills claude-code ./MyUnityProject` — see [CLI documentation](https://github.com/IvanMurzak/Unity-MCP/blob/main/cli/README.md)\n\n\nThat's it. Ask your AI *\"Create 3 cubes in a circle with radius 2\"* and watch it happen. ✨\n\n---\n\n---\n\n## Install Additional Skills and Tools\n\nInstall extensions when need more tools or [create your own tools](#add-custom-tool).\n\n| Extension | Description |\n| --- | --- |\n| **[AI Animation](https://github.com/IvanMurzak/Unity-AI-Animation/)** | Set of additional tools for Unity Animations |\n| **[AI Cinemachine](https://github.com/IvanMurzak/Unity-AI-Cinemachine/)** | MCP Tools for Cinemachine |\n| **[AI InputSystem](https://github.com/IvanMurzak/Unity-AI-InputSystem/)** | MCP Tools for the Unity Input System |\n| **[AI Navigation](https://github.com/IvanMurzak/Unity-AI-Navigation/)** | MCP Tools for AI Navigation (NavMesh surfaces, baking, agents, links) |\n| **[AI ParticleSystem](https://github.com/IvanMurzak/Unity-AI-ParticleSystem/)** | Set of additional tools for Unity Particle System |\n| **[AI ProBuilder](https://github.com/IvanMurzak/Unity-AI-ProBuilder/)** | Set of additional tools for Unity ProBuilder |\n| **[AI Splines](https://github.com/IvanMurzak/Unity-AI-Splines/)** | MCP Tools for Unity Splines |\n| **[AI Terrain](https://github.com/IvanMurzak/Unity-AI-Terrain/)** | Set of additional tools for Unity Terrain |\n| **[AI Tilemap](https://github.com/IvanMurzak/Unity-AI-Tilemap/)** | MCP Tools for Unity 2D Tilemaps |\n| **[AI Timeline](https://github.com/IvanMurzak/Unity-AI-Timeline/)** | MCP Tools for Unity Timeline cutscenes and sequences |\n\n---\n\n## Step 1: Install `Unity MCP Plugin`\n\n<details>\n  <summary><b>⚠️ Requirements (click)</b></summary>\n\n> [!IMPORTANT]\n> **Project path cannot contain spaces**\n>\n> - ✅ `C:/MyProjects/MyProject`\n> - ❌ `C:/My Projects/MyProject`\n> - ❌ `C:/My Projects/My Project`\n> - ❌ `C:/MyProjects/My Project`\n\n</details>\n\n---\n\n# 1.1 Install unity-mcp-cli                                #  ┌────────────────────┐\nnpm install -g unity-mcp-cli                               #  │ Available AI agent │\n                                                           #  ├────────────────────┤\n\n---\n\n# 1.2 (Optional) Install Unity                             #  │ antigravity        │\nunity-mcp-cli install-unity                                #  │ claude-code        │\n                                                           #  │ claude-desktop     │\n\n---\n\n# 2. Install \"AI Game Developer\" in Unity project          #  │ gemini             │\nunity-mcp-cli install-plugin ./MyUnityProject              #  │ github-copilot-cli │\n                                                           #  │ kilo-code          │\n\n---\n\n## Step 2: Install `AI agent`\n\nChoose a single `AI agent` you prefer - you don't need to install all of them. This will be your main chat window to communicate with the LLM.\n\n- [Claude Code](https://github.com/anthropics/claude-code) **(recommended)**\n- [Claude Desktop](https://claude.ai/download)\n- [GitHub Copilot in VS Code](https://code.visualstudio.com/docs/copilot/overview)\n- [Antigravity](https://antigravity.google/)\n- [Cursor](https:","github_created_at":"2025-04-02T09:57:01+00:00","created_at":"2026-07-11T11:50:36.005227+00:00","updated_at":"2026-08-26T06:01:30.558936+00:00","categories":[{"slug":"developer-tools","name":"Developer Tools","url":"https://www.graphcanon.com/categories/developer-tools","markdown_url":"https://www.graphcanon.com/categories/developer-tools.md","api_url":"https://www.graphcanon.com/api/graphcanon/categories/developer-tools"},{"slug":"llm-frameworks","name":"LLM Frameworks","url":"https://www.graphcanon.com/categories/llm-frameworks","markdown_url":"https://www.graphcanon.com/categories/llm-frameworks.md","api_url":"https://www.graphcanon.com/api/graphcanon/categories/llm-frameworks"}],"tags":[{"slug":"ai-integration","name":"ai-integration"},{"slug":"anthropic","name":"anthropic"},{"slug":"claude-code","name":"claude-code"},{"slug":"cli","name":"cli"},{"slug":"copilot","name":"copilot"},{"slug":"cursor","name":"cursor"},{"slug":"game-development","name":"game-development"},{"slug":"gemini","name":"gemini"}],"trust":{"provenance":{"is_fork":false,"github_id":959123498,"owner_type":"User","methodology":"github_public_v1","parent_repo":null,"near_duplicate_slugs":[]},"computed_at":"2026-08-26T06:01:29.709Z","maintenance":{"label":"Very active","score":96,"methodology":"github_public_v1","releases_90d":30,"days_since_push":1,"last_release_at":"2026-08-24T23:55:08Z","stars_delta_30d":311,"open_issues_delta_30d":1},"security_summary":{"status":"no_lockfile","scanner":null,"low_count":0,"high_count":0,"last_scan_at":"2026-08-23T04:00:12.786Z","medium_count":0,"scan_profile":"none","critical_count":0}},"capability_facts":{"scan":{"source":"repo_scan","observed_at":"2026-08-26T06:01:30.313Z"},"languages":{"value":["c#"],"source":"github.language","observed_at":"2026-08-26T06:01:30.313Z"},"license_spdx":{"value":"Apache-2.0","source":"github.license","observed_at":"2026-08-26T06:01:30.313Z"}},"decision_facts":{"hosting":null,"pricing":{"model":"freemium","summary":"The tool is free for use due to its open-source nature; however, any additional cost may stem from LLM services that require paid plans."},"requirements":null,"constraints":{"pricing_model":"freemium"},"when_to_use":["You require efficient token usage and want to quickly set up AI functionalities in Unity using CLI commands.","You aim to leverage various LLMs such as Claude Code or Gemini seamlessly with your project without manual integration processes."],"when_not_to_use":["Your development workflow does not align with C#, as Unity-MCP heavily relies on C# for AI tool integrations.","If you prefer a framework that offers broader language support, instead of focusing solely on LLM tools within the scope of C# and Unity."],"source":"enrich:decision_facts","observed_at":"2026-07-16T21:26:11.537Z"},"constraint_facets":{"pricing_model":"freemium"},"decision_summary":[{"label":"Pricing","value":"freemium - The tool is free for use due to its open-source nature; however, any additional cost may stem from LLM services that require paid plans."},{"label":"Adopt for","value":"Unity-MCP provides specific C#-based tools and AI functionalities to integrate with the Unity game engine, supporting multiple LLMs within its framework."},{"label":"License detail","value":"Licensed under Apache-2.0, allowing free use, adaptation, and distribution with conditions around attribution and license preservation."}]}}