{"data":{"slug":"kevinpbuckley-vibeue","name":"VibeUE","tagline":"Unreal Engine Vibe Coding tool for automation and AI integration","github_url":"https://github.com/kevinpbuckley/VibeUE","owner":"kevinpbuckley","repo":"VibeUE","owner_avatar_url":"https://avatars.githubusercontent.com/u/2954744?v=4","primary_language":"C++","stars":691,"forks":150,"topics":["ai","ai-tools","automation","blueprint","claude","copilot","cursor","game-development","gamedev","landscape","mcp","mcp-server","model-context-protocol","niagara","open-source","python","ue5","unreal-engine","unreal-engine-plugin","vibe-coding"],"archived":false,"github_pushed_at":"2026-09-20T02:40:34+00:00","maintenance_label":"Very active","stars_delta_30d":100,"url":"https://www.graphcanon.com/tools/kevinpbuckley-vibeue","markdown_url":"https://www.graphcanon.com/tools/kevinpbuckley-vibeue.md","api_url":"https://www.graphcanon.com/api/graphcanon/tools/kevinpbuckley-vibeue","graph_url":"https://www.graphcanon.com/api/graphcanon/graph?tool=kevinpbuckley-vibeue","description":"Unreal Engine Vibe Coding tool","homepage_url":"https://www.vibeue.com","license":"MIT","open_issues":2,"watchers":6,"ai_summary":"A development plugin for Unreal Engine that integrates AI-driven tools to enhance the automation of game development tasks such as blueprint creation, landscape generation, and server management.","readme_excerpt":"## 🚀 Installation & setup\n\n**Requirements:** Unreal Engine **5.8+** · Git\n\n---\n\n### Step 2 — Install VibeUE\n\n```bash\ncd /path/to/YourProject/Plugins\ngit clone https://github.com/kevinpbuckley/VibeUE.git\n```\nBuild with the project script:\n```\nPlugins/VibeUE/BuildAndLaunchGame.ps1                  # builds + launches the editor\nPlugins/VibeUE/BuildAndLaunchGame.ps1 -StrictRebuild   # full recompile (warnings-as-errors)\nPlugins/VibeUE/BuildAndLaunchGame.ps1 -Map /Game/Maps/MyMap   # open a specific map (issue #554)\n```\nOn Linux or macOS, use the platform-detecting shell script:\n```bash\nPlugins/VibeUE/BuildAndLaunchGame.sh --engine /path/to/UE5\nPlugins/VibeUE/BuildAndLaunchGame.sh --engine /path/to/UE5 --strict-rebuild\nPlugins/VibeUE/BuildAndLaunchGame.sh --engine /path/to/UE5 --map /Game/Maps/MyMap\n```\nThen **Edit → Plugins** → enable **VibeUE** and restart. Its services, tools, and skills now register\nonto the same endpoint, alongside the engine's own.\n\n---\n\n## License\n\nMIT — see [LICENSE](LICENSE). Project home: https://www.vibeue.com/","github_created_at":"2025-09-12T14:25:35+00:00","created_at":"2026-07-15T10:57:29.383541+00:00","updated_at":"2026-09-20T04:57:24.409985+00:00","categories":[{"slug":"ai-agents","name":"AI Agents","url":"https://www.graphcanon.com/categories/ai-agents","markdown_url":"https://www.graphcanon.com/categories/ai-agents.md","api_url":"https://www.graphcanon.com/api/graphcanon/categories/ai-agents"},{"slug":"developer-tools","name":"Developer Tools","url":"https://www.graphcanon.com/categories/developer-tools","markdown_url":"https://www.graphcanon.com/categories/developer-tools.md","api_url":"https://www.graphcanon.com/api/graphcanon/categories/developer-tools"}],"tags":[{"slug":"ai-tools","name":"ai-tools"},{"slug":"automation","name":"automation"},{"slug":"blueprint","name":"blueprint"},{"slug":"copilot","name":"copilot"},{"slug":"game-development","name":"game-development"},{"slug":"landscape","name":"landscape"},{"slug":"model-context-protocol","name":"model-context-protocol"},{"slug":"python","name":"python"}],"trust":{"provenance":{"is_fork":false,"github_id":1055613678,"owner_type":"User","methodology":"github_public_v1","parent_repo":null,"near_duplicate_slugs":[]},"computed_at":"2026-09-20T04:57:22.478Z","maintenance":{"label":"Very active","score":96,"methodology":"github_public_v1","releases_90d":0,"days_since_push":0,"last_release_at":null,"stars_delta_30d":100,"open_issues_delta_30d":-3},"security_summary":{"status":"no_manifest","scanner":null,"low_count":0,"high_count":0,"last_scan_at":"2026-07-15T10:57:30.603Z","medium_count":0,"scan_profile":"mcp_manifest","critical_count":0}},"capability_facts":{"scan":{"source":"repo_scan","observed_at":"2026-09-20T04:57:23.610Z"},"languages":{"value":["c++"],"source":"github.language","observed_at":"2026-09-20T04:57:23.610Z"},"license_spdx":{"value":"MIT","source":"github.license","observed_at":"2026-09-20T04:57:23.610Z"}},"decision_facts":{"hosting":null,"pricing":null,"requirements":null,"constraints":null,"when_to_use":["Enhance blueprint creation efficiency","Require intelligent landscape generation support","Manage server tasks with integrated automation"],"when_not_to_use":["Seeking broad open-source community contributions beyond Unreal Engine context","Non-Unreal-Engine projects need specialized tools","Projects requiring full-stack AI integration, not limited to game development"],"source":"enrich:decision_facts","observed_at":"2026-07-17T09:09:24.698Z"},"constraint_facets":null,"decision_summary":[{"label":"Adopt for","value":"VibeUE is an Unreal Engine plugin focusing on AI integration for automation in game development."}]}}