Comparison
holodeck vs auto-maple
Verdict
Pick holodeck if holodeck is a high-fidelity simulator for reinforcement learning and robotics research in Python using Unreal Engine, suited for creating detailed simulated environments; pick auto-maple if auto Maple employs TensorFlow for machine learning and OpenCV for computer vision to navigate and automate gameplay in MapleStory.
Markdown twin · holodeck alternatives · auto-maple alternatives
GraphCanon updated Sep 24, 2026
7views this month
Trust & integrity
| Signal | holodeck | auto-maple |
|---|---|---|
| Maintenance | Dormant (1678d since push) As of Sep 24, 2026 · github_public_v1 | Slowing (271d since push) As of Sep 23, 2026 · github_public_v1 |
| Provenance | Not a fork · Organization account As of Sep 24, 2026 · github_public_v1 | Not a fork · Personal account As of Sep 23, 2026 · github_public_v1 |
| OSV dependency advisories | No lockfile (source not queried) As of Jul 11, 2026 · osv@v1 | No published findings from this source as of 2026-07-11 As of Jul 11, 2026 · osv@v1 |
| deps.dev advisories | Not queried deps.dev@v1 | Not queried deps.dev@v1 |
| OpenSSF Scorecard | Not queried openssf-scorecard@v1 | Not queried openssf-scorecard@v1 |
Tagline
- holodeck
- High Fidelity Simulator for Reinforcement Learning and Robotics Research
- auto-maple
- Python AI for playing MapleStory using machine learning and computer vision
Stars
- holodeck
- 597
- auto-maple
- 714
Forks
- holodeck
- 42
- auto-maple
- 323
Open issues
- holodeck
- 52
- auto-maple
- 60
Language
- holodeck
- Python
- auto-maple
- Python
Adopt for
- holodeck
- Holodeck is a high-fidelity simulator for reinforcement learning and robotics research in Python using Unreal Engine, suited for creating detailed simulated environments.
- auto-maple
- Auto Maple employs TensorFlow for machine learning and OpenCV for computer vision to navigate and automate gameplay in MapleStory.
Persona
- holodeck
- -
- auto-maple
- -
Runtime
- holodeck
- -
- auto-maple
- -
License
- holodeck
- MIT
- auto-maple
- -
Last pushed
- holodeck
- Feb 19, 2022
- auto-maple
- Dec 26, 2025
Categories
- holodeck
- Computer Vision, Model Training
- auto-maple
- Computer Vision, Model Training
Trust and health
Maintenance
- holodeck
- Dormant (18%)
- auto-maple
- Slowing (36%)
Days since push
- holodeck
- 1678d
- auto-maple
- 271d
Open issues (now)
- holodeck
- 52
- auto-maple
- 60
Stars delta
- holodeck
- 0 (30d)
- auto-maple
- +36 (30d)
Owner type
- holodeck
- Organization
- auto-maple
- User
OSV dependency advisories
- holodeck
- No lockfile (source not queried)
- auto-maple
- No published findings from this source as of 2026-07-11
Full report
- holodeck
- Trust report
- auto-maple
- Trust report
Shared compatibility
- Python · holodeck: Python runtime · auto-maple: Python runtime
Choose holodeck if…
- Tags unique to holodeck: drones, reinforcement learning, robotics, simulator.
- - When you need to simulate complex robotics scenes in high fidelity that mirror real-world scenarios accurately
- Leaner open-issue backlog (52).
When NOT to use holodeck
- - If your project is limited to simpler scenarios where less detailed simulations are acceptable for training reinforcement learning models
- - For projects with constraints on computing resources since Unreal Engine can be demanding and this limits its use in resource-constrained environments.
Choose auto-maple if…
- Tags unique to auto-maple: machine-learning, maplestory.
- When seeking to automate gameplay actions in MapleStory with specific support for command books tailored to the game's mechanics
- More GitHub stars (714 vs 597) - visibility, not fit.
When NOT to use auto-maple
- When the need is for general-purpose game automation not specific to MapleStory's unique requirements and content
- For users who do not require or prefer not to use TensorFlow for machine learning aspects, focusing instead on more straightforward scripting methods
Explore
Sources
Every stat on this page traces to a dated GitHub sync, license file, enrichment field, or trust scan.
- GitHub stars (BYU-PCCL/holodeck) · observed Sep 24, 2026
- GitHub forks (BYU-PCCL/holodeck) · observed Sep 24, 2026
- Last push (BYU-PCCL/holodeck) · observed Feb 19, 2022
- License file (MIT) · observed Sep 24, 2026
- Decision facts (enrichment) · observed Jul 17, 2026
- Trust scan (lockfile / OSV) · observed Jul 11, 2026
- GitHub stars (tanjeffreyz/auto-maple) · observed Sep 23, 2026
- GitHub forks (tanjeffreyz/auto-maple) · observed Sep 23, 2026
- Last push (tanjeffreyz/auto-maple) · observed Dec 26, 2025
- License file (unknown) · observed Sep 23, 2026
- Decision facts (enrichment) · observed Jul 17, 2026
- Trust scan (lockfile / OSV) · observed Jul 11, 2026
GitHub stars on cards: holodeck 597 · auto-maple 714 (synced Sep 24, 2026).
Common questions
- What is the difference between holodeck and auto-maple?
- holodeck: High Fidelity Simulator for Reinforcement Learning and Robotics Research. auto-maple: Python AI for playing MapleStory using machine learning and computer vision. See the comparison table for live GitHub stats and shared categories.
- When should I choose holodeck over auto-maple?
- Choose holodeck over auto-maple when Tags unique to holodeck: drones, reinforcement learning, robotics, simulator; - When you need to simulate complex robotics scenes in high fidelity that mirror real-world scenarios accurately; Leaner open-issue backlog (52).
- When should I choose auto-maple over holodeck?
- Choose auto-maple over holodeck when Tags unique to auto-maple: machine-learning, maplestory; When seeking to automate gameplay actions in MapleStory with specific support for command books tailored to the game's mechanics; More GitHub stars (714 vs 597) - visibility, not fit.
- When should I avoid holodeck?
- - If your project is limited to simpler scenarios where less detailed simulations are acceptable for training reinforcement learning models - For projects with constraints on computing resources since Unreal Engine can be demanding and this limits its use in resource-constrained environments.
- When should I avoid auto-maple?
- When the need is for general-purpose game automation not specific to MapleStory's unique requirements and content For users who do not require or prefer not to use TensorFlow for machine learning aspects, focusing instead on more straightforward scripting methods
- Is holodeck or auto-maple more popular on GitHub?
- auto-maple has more GitHub stars (714 vs 597). Stars measure visibility, not whether either tool fits your constraints.
- Are holodeck and auto-maple open source?
- Yes - both are open-source projects on GitHub.
- Where can I find alternatives to holodeck or auto-maple?
- GraphCanon lists graph-backed alternatives at holodeck alternatives and auto-maple alternatives (holodeck markdown twin, auto-maple markdown twin), ranked by typed relationship edges rather than popularity votes.
- Is there a machine-readable version of this comparison?
- Yes. The markdown twin at this comparison mirrors this page for agents and LLM crawlers, with the same stats table and FAQ answers.
- Which is better maintained, holodeck or auto-maple?
- holodeck: Dormant. auto-maple: Slowing. Compare maintenance labels, days since push, and release cadence in the trust section below - stars alone do not measure maintenance.
- Where are the full trust reports for holodeck and auto-maple?
- GraphCanon publishes per-repo trust reports with dated maintenance, provenance, and scan summaries: holodeck trust report; auto-maple trust report.