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mcp-unity

CoderGamester/mcp-unity

MCP plugin for Unity Editor enabling integration with various LLM tools

GraphCanon updated Sep 20, 2026 · GitHub synced Sep 20, 2026

72views this month

1.9k stars244 forksLast push Sep 3, 2026 C# MIT

Decision brief

MCP-Unity integrates Model Context Protocol with Unity Editor enabling an interface to connect with various LLMs including Cursor, Claude Code and Codex.

Good fit when

  • When developing games in the Unity Editor and needing integration with specific Language-Modeling Tools like Cursor or Claude Code.
  • If you are working on projects that require access to both MCP enabled IDE functionalities and Unity's ecosystem.

Avoid when

  • For users who do not use Unity as their primary game development platform, as the tool is specifically designed for integration with Unity Editor.
  • When your project does not benefit from integration of LLMs such as Cursor or Claude Code that MCP-Unity supports. Use it only if these specific tools contribute to your workflow.

Observed Jul 15, 2026 · Source: enrich:decision_facts

Verify the decision

Maintenance and security

Full trust report
Maintenance
Active (16d since push)
As of Sep 20, 2026
Provenance
Not a fork · Personal account
As of Sep 20, 2026
Security (OSV)
No MCP manifest
As of Jul 11, 2026

Public GitHub metadata and optional OSV scans. Signals, not a guarantee. Trust methodology.

Install

git clone https://github.com/CoderGamester/mcp-unity

How it fits your stack(1)

Typed graph edges - alternatives, integrations, successors, and dependencies. Ranked by relationship type, not raw GitHub stars.

Similar tools

Same-category neighbours not already linked as typed edges.

Evidence and technical details

Sourced facts, taxonomy, compatibility claims, README excerpt, and machine-readable endpoints.

Overview

Provides an interface to connect the Unity Editor with Cursor, Claude Code, Codex, and other IDEs using Model Context Protocol (MCP)

Capability facts

MCP server
No MCP server detected

Source: repo_scan · Sep 20, 2026

Languages
c#, javascript

Source: github.language+package.json · Sep 20, 2026

Categories

Compatibility

Sourced claims from the README excerpt - not unsourced marketing copy.

Node.js runtimeNode.js

Source: README excerpt (regex_v1, Sep 20, 2026)

- Node.js 18 or later - to [start the server](#start-server)
Source link

Tags

README

Requirements Unity 6 or later to install the server Node.js 18 or later to start the server npm 9 or later to debug the server [!NOTE] Project Paths with Spaces MCP Unity supports project paths containing spaces. However, if you experience connection issues, try moving your proje...

For agents

This page has a .md twin and JSON over the API.

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