Home/Compare/FluidAudio vs soloud

Comparison

FluidAudio vs soloud

Verdict

Pick FluidAudio if fluidAudio provides CoreML-based models for tasks like text-to-speech, speech-to-text, voice activity detection, and speaker diarization in Swift, focused on iOS and macOS; pick soloud if soLoud is an easy-to-use portable C/C++ audio engine for game development offering support for multiple sound formats.

Markdown twin · FluidAudio alternatives · soloud alternatives

GraphCanon updated 3w

FluidAudio logo

FluidAudio

FluidInference/FluidAudio

2.6kpushed Jul 26, 2026
vs
soloud logo

soloud

jarikomppa/soloud

2.1kpushed Aug 13, 2024

Trust & integrity

SignalFluidAudiosoloud
Maintenance
Very active (4d since push)
As of 3w · github_public_v1
Dormant (716d since push)
As of 3w · github_public_v1
Provenance
Not a fork · Organization account
As of 3w · github_public_v1
Not a fork · Personal account
As of 3w · github_public_v1
OSV dependency advisories
No lockfile (source not queried)
As of 1mo · osv@v1
No lockfile (source not queried)
As of 1mo · osv@v1
deps.dev advisories
Not queried
deps.dev@v1
No lockfile (source not queried)
As of 1mo · deps.dev@v1
OpenSSF Scorecard
Not queried
openssf-scorecard@v1
Published findings
As of 1mo · openssf-scorecard@v1

Tagline

FluidAudio
CoreML audio models for text-to-speech, speech-to-text, voice activity detection and speaker diarization in Swift.
soloud
Free portable audio engine for games

Stars

FluidAudio
2.6k
soloud
2.1k

Forks

FluidAudio
360
soloud
345

Open issues

FluidAudio
19
soloud
122

Language

FluidAudio
Swift
soloud
C

Adopt for

FluidAudio
FluidAudio provides CoreML-based models for tasks like text-to-speech, speech-to-text, voice activity detection, and speaker diarization in Swift, focused on iOS and macOS.
soloud
SoLoud is an easy-to-use portable C/C++ audio engine for game development offering support for multiple sound formats.

Persona

FluidAudio
-
soloud
-

Runtime

FluidAudio
-
soloud
-

License

FluidAudio
Apache-2.0
soloud
Other

Last pushed

FluidAudio
Jul 26, 2026
soloud
Aug 13, 2024

Categories

FluidAudio
Speech & Audio
soloud
Speech & Audio

Trust and health

Maintenance

FluidAudio
Very active (96%)
soloud
Dormant (18%)

Days since push

FluidAudio
4d
soloud
716d

Open issues (now)

FluidAudio
19
soloud
122

Owner type

FluidAudio
Organization
soloud
User

deps.dev advisories

FluidAudio
Not queried
soloud
No lockfile (source not queried)

OpenSSF Scorecard

FluidAudio
Not queried
soloud
Published findings

Full report

FluidAudio
Trust report

Choose FluidAudio if…

  • FluidAudio is primarily Swift; soloud is C.
  • License: FluidAudio is Apache-2.0, soloud is Other.
  • Tags unique to FluidAudio: ane, asr, automatic-speech-recognition, avfoundation.
  • You need accurate speech-to-text transcription with support for real-time processing in a Swift environment

When NOT to use FluidAudio

  • If your project requires cross-platform compatibility beyond Apple's ecosystem
  • For projects that do not require CoreML-based optimizations and can run on more universally adopted frameworks across multiple operating systems

Choose soloud if…

  • soloud is primarily C; FluidAudio is Swift.
  • License: soloud is Other, FluidAudio is Apache-2.0.
  • Tags unique to soloud: game-development, portable, sound, synthesizer.
  • When portability across platforms during game development is paramount

When NOT to use soloud

  • For projects requiring detailed speech-to-text capabilities, as SoLoud focuses on sound effects and music playback
  • If Python or Ruby are the primary languages for a project, though bindings exist they might not be as robust or maintained as C/C++ support

Explore

Sources

Every stat on this page traces to a dated GitHub sync, license file, enrichment field, or trust scan.

GitHub stars on cards: FluidAudio 2.6k · soloud 2.1k (synced Jul 30, 2026).

Common questions

What is the difference between FluidAudio and soloud?
FluidAudio: CoreML audio models for text-to-speech, speech-to-text, voice activity detection and speaker diarization in Swift.. soloud: Free portable audio engine for games. See the comparison table for live GitHub stats and shared categories.
When should I choose FluidAudio over soloud?
Choose FluidAudio over soloud when FluidAudio is primarily Swift; soloud is C; License: FluidAudio is Apache-2.0, soloud is Other; Tags unique to FluidAudio: ane, asr, automatic-speech-recognition, avfoundation; You need accurate speech-to-text transcription with support for real-time processing in a Swift environment.
When should I choose soloud over FluidAudio?
Choose soloud over FluidAudio when soloud is primarily C; FluidAudio is Swift; License: soloud is Other, FluidAudio is Apache-2.0; Tags unique to soloud: game-development, portable, sound, synthesizer; When portability across platforms during game development is paramount.
When should I avoid FluidAudio?
If your project requires cross-platform compatibility beyond Apple's ecosystem For projects that do not require CoreML-based optimizations and can run on more universally adopted frameworks across multiple operating systems
When should I avoid soloud?
For projects requiring detailed speech-to-text capabilities, as SoLoud focuses on sound effects and music playback If Python or Ruby are the primary languages for a project, though bindings exist they might not be as robust or maintained as C/C++ support
Is FluidAudio or soloud more popular on GitHub?
FluidAudio has more GitHub stars (2,554 vs 2,141). Stars measure visibility, not whether either tool fits your constraints.
Are FluidAudio and soloud open source?
Yes - both are open-source projects on GitHub (FluidAudio: Apache-2.0, soloud: Other).
Where can I find alternatives to FluidAudio or soloud?
GraphCanon lists graph-backed alternatives at FluidAudio alternatives and soloud alternatives (FluidAudio markdown twin, soloud markdown twin), ranked by typed relationship edges rather than popularity votes.
Is there a machine-readable version of this comparison?
Yes. The markdown twin at this comparison mirrors this page for agents and LLM crawlers, with the same stats table and FAQ answers.
Which is better maintained, FluidAudio or soloud?
FluidAudio: Very active. soloud: Dormant. Compare maintenance labels, days since push, and release cadence in the trust section below - stars alone do not measure maintenance.
Where are the full trust reports for FluidAudio and soloud?
GraphCanon publishes per-repo trust reports with dated maintenance, provenance, and scan summaries: FluidAudio trust report; soloud trust report.

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